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Showing posts with label video game news. Show all posts
Showing posts with label video game news. Show all posts

Saturday, March 14, 2009

Resident Evil 5 Video Game Review


For all the gamers out there, "Resident Evil 5" has dropped and is off and running. My son Sean, has been playing the game on the PS 3 all day today and rates it 7.5 out of 10.
Here is a link to the Gamespot site review of the game for the Xbox 360
Resident Evil 5 Review for Xbox 360 - GameSpot and since we are talking Resident Evil here, how about a nice Crystal Method/Milla Jovovich




"Resident Evil" Rocks,

Friday, February 20, 2009

California Government Wrong Again


Court strikes down California video game law

SACRAMENTO, Calif. (AP) - A federal appeals court on Friday struck down a California law that sought to ban the sale or rental of violent video games to minors.

The 9th U.S. Circuit Court of Appeals ruled that the 2005 law violates minors' rights under the Constitution's First and 14th amendments. The three-judge panel's unanimous ruling upholds an earlier ruling in U.S. District Court.

The law would have prohibited the sale or rental of violent games to anyone under 18. It also would have created strict labeling requirements for video game manufacturers.

In a written opinion, Judge Consuelo Callahan said there were less restrictive ways to protect children from "unquestionably violent" video games. For example, the justices said the industry has a voluntary rating system and that parents can block certain games on video consoles.

The law's author, state Sen. Leland Yee, D-San Francisco, said he wanted Attorney General Jerry Brown to appeal the decision to the U.S. Supreme Court.

"We need to help empower parents with the ultimate decision over whether or not their children play in a world of violence and murder," Yee, a child psychologist, said in a statement.

A spokesman for Brown said the attorney general would review the decision to determine the appropriate steps.

California lawmakers had approved the law, in part, by relying on studies suggesting violent games can be linked to aggression, anti-social behavior and desensitization to violence. The justices dismissed that research.

"None of the research establishes or suggests a causal link between minors playing violent video games and actual psychological or neurological harm, and inferences to that effect would not be reasonable," Callahan said in her ruling.

The law never took effect and was challenged shortly after it was signed by Gov. Arnold Schwarzenegger. A U.S. District Court blocked it after the industry sued California over constitutional concerns.

Schwarzenegger spokeswoman Camille Anderson said the governor was reviewing Friday's ruling.

"The governor believes strongly we have a responsibility to our children and our communities to protect against the effects of video games depicting ultra-violent actions," she said.

The Encino-based Video Software Dealers Association, now known as the Entertainment Merchants Association following a merger, and the Washington, D.C.-based Entertainment Software Association argued that California's restrictions could open the door for states to limit minors' access to other material under the guise of protecting children.

The court agreed, saying California was "asking us to boldly go where no court has gone before."

"The state, in essence, asks us to create a new category of non-protected material based on its depiction of violence," Callahan wrote in the 30-page ruling.

Michael D. Gallagher, president of the Entertainment Software Association, said the ruling underscores that parents, with help from the industry, are the ones who should control what games their children play.

"This is a clear signal that in California and across the country, the reckless pursuit of anti-video game legislation like this is an exercise in wasting taxpayer money, government time and state resources," Gallagher said in a statement.

Courts in several other states have struck down similar laws.

With all the problems California has, YOU would think that they would not have time for some "gestapo" governmental interference like this. But, that's the good ole government for YOU. Hey, I have a novel idea, "instead of wasting tax payers time and money trying to control what games our kids play, why don't YOU come up with a plan to start drilling off your coast for oil, so YOU can get your state budget in order"?

"Speak Your Mind, Those That Matter Dont Mind
Those That Mind, Dont Matter",

Thursday, November 27, 2008

Video Games On The Road, Boat, Plane & Resort


Videogames get set to go on vacation

RALEIGH, North Carolina (Reuters Life!) - With the holiday travel season fast approaching, videogame makers are making sure they have games and consoles handy for trains, planes and automobiles -- and so are holiday destinations.

Nintendo is introducing two limited edition Nintendo DS bundles on November 28 which include a Mario Red Nintendo DS with the "New Super Mario Bros." game and an Ice Blue Nintendo DS with a matching carrying case and a copy of "Brain Age."

In Japan, Nintendo recently introduced its next generation portable, Nintendo DSi, which adds two cameras, an SD card slot, an online game store, advanced music capabilities, larger screens and a slimmer body to the dual-screen handheld player.

The Nintendo DSi will be released in North America and Europe in 2009, about five years since it debuted the Nintendo DS in North America of which it has shipped over 84 million units.

Sony Corp. has a new portable game offering, the PSP 3000, which adds a high-resolution screen and a built-in microphone to let users call friends between games or movies.

Since debuting the original PlayStation Portable in December 2004 in Japan, Sony has sold over 40 million PSPs worldwide.

Apple's iPhone 3G and iPod Touch have also become popular gaming devices for vacationers. There are over 13 million iPhone 3Gs around the globe and over 1,500 games available on the App Store.

DESTINATION WII

But videogames are not just becoming an integral packing item for vacationers on the move. Their end destinations as well have noticed the wider demand for gaming, way beyond just families.

Nintendo's Wii consoles, with its unique motion-sensing controller and simpler games, can now be found in select Marriott and Westin Hotels and on board many cruise liners with games like "Wii Sports" and "Endless Ocean" part of daily itineraries.

"We always have had PlayStations aboard our ships but we've upgraded recently to Wiis and integrated them throughout our ships for kids, teenagers and adults to play," said Jim Urry, vice president of entertainment for Disney Cruise Line.

Urry said next year, Disney will introduce a new videogame experience to passengers using motion-sensor technology designed by Walt Disney Imagineering (WDI).

A "Pirates of the Caribbean" game, which can be played by large groups on the ship's deck, lets players steer a course for Captain Jack Sparrow's ship by leaning in different directions.
The virtual characters and ship will be displayed on a giant outdoor screen used by the cruise line for some Wii tournaments.

Videogames are also influencing the work of WDI at Walt Disney World and Disneyland with both parks introducing a new ride this year, "Toy Story's Midway Mania," which plays like a next generation videogame with 3D glasses and special effects like air and water.

"We know kids come into our parks with Nintendo DSes and they're with them all day," said Sue Bryan, senior show producer and director, WDI, who oversaw development of the new ride.

"If we can involve them more in the theme park storytelling with that game technology, that's a great thing."

If YOU have any doubt whatsoever about what your kids want, YOU must be living on another planet. Video gaming is the biggest entertainment money generator on the planet. In any configuration YOU can imagine.

Game On,

Thursday, October 30, 2008

Video Games Not Immune To Bad Economy

"Spore" screen shot
Electronic Arts posts larger loss, cuts jobs

Video game publisher Electronic Arts Inc. (ERTS) (ERTS) posted a wider quarterly net loss Thursday and said it is laying off about 6 percent of its work force to cut costs as it heads into the most lucrative season for the games industry.

Higher development and marketing costs led to the bigger loss for the July-September period. The quarter's revenue surpassed Wall Street's forecast thanks to the success of games like "Spore" and "Madden NFL 09," but the company did not exude the cheery optimism that has characterized the video game industry in the past few months even amid the economic turmoil.

Considering the slowdown at retail we've seen in October, we are cautious in the short term," said John Riccitiello, chief executive, in a statement. "Longer term, we are very bullish on the game sector overall and on EA in particular."

The company lost $310 million, or 97 cents per share, in the quarter, the second in its fiscal year. That was worse than the loss of $195 million, or 62 cents per share, a year earlier.

Sales jumped 40 percent to $894 million.

Excluding one-time items, EA says it lost 6 cents a share in the latest quarter, matching the expectation of analysts polled by Thomson Reuters.

Adjusted sales, which exclude deferred revenue for some online games, were $1.13 billion, beating expectations for $1.08 billion.

Chief Financial Officer Eric Brown said the company remains "cautiously optimistic" about the holidays. EA, like other video game companies, makes the bulk of its money in November and December.

"We have heard that retailer foot traffic is down in general, which is a negative," he said in an interview. "But we also know that retailers are increasing their shelf space (for video games ahead of the holidays)."

EA lowered its full-year profit outlook range because of the strengthening dollar and the delay of the latest "Harry Potter" game, though EA kept its revenue forecast intact.

The job cuts will amount to between 500 to 600 positions across all functions and locations, EA said. While some of these jobs are open, most will involve layoffs.

Shares of the Redwood City, Calif.-based company sank $4.03, or 14.5 percent, to $23.70 in after-hours trading. The stock had closed down 31 cents at $27.73.

This should just show YOU how bad the economy really is. The gaming industry is and has been one of the most lucrative industries on the planet for some time now. However, they are getting hit like everyone else. The difference though, "they will bounce back quicker than most other businesses. Hey, got to get my game on".
I have made money over the years with Electronic Arts stock. Granted, it is down now because of circumstances beyond their control, however, if YOU have a couple bucks to spare, YOU will not regret having this in the very near future. Bank that!

Video Games #1 Entertainment Biz,